![]() ![]() Excessive wobbling on roll axis that appeared during dive maneuvers on Ju 87 was removed Ĥ4. AI controlled Ju 87 are now using flaps correctly on takeoff Ĥ3. It is now possible to vote to kickban a player (for 24 hours by default) Ĥ2. In Campaign and Quick mission, a transport convoy will move off the road and spread if attacked from the air Ĥ0. La-5 canopy framing was slightly corrected ģ9. AI that was damaged, or has low fuel or zero ammo will now perform evasive maneuvers on its way to the home base ģ8. AI that go to home base because of low ammo or minor damage should now be going on max speed ģ6. AI should now return to the home base if damaged or leaking fuel ģ5. AI dive bombers Ju 87 and Pe-2 will do vertical dive bombing only if the need to spend not more than 2 minutes to gain the necessary altitude next dives the do will be flat ones ģ4. ![]() Invisible tracers fixed in Multiplayer ģ3. AI stay in formation when an enemy fighter is spotted ģ2. Significantly improved the situation with hit sounds in Multiplayer ģ1. AI will not bail out instantly but with a random delay ģ0. AI bombers should now correctly drop the bombs after the Do Like Me command Ģ9. Several Campaign and Dserver crashes have been fixed Ģ8. Horizontal spread of turret guns in case of overheat has been increased Ģ7. MG/FF cannons on Fw 190 A-3 and He 11 H-6 got their horizontal spread decreased according to the reference Ģ6. German fixed weaponry got horizontal spread decreased by 50% Ģ5. To do that increase speed and sideslip Ģ4. An opportunity to extinguish fire in the fuel tanks on flight. All radial engines in the game got their durability incresed Ģ3. This should decrease the chance of nose over and as a result make landing a bit easier Ģ2. Fixed abrupt blackouts when putting up the gears right after takeoff Ģ1. Fixed abrupt blackouts that pilots of Bf 109 experienced when using flaps while the slats are out Ģ0. Airframe durability has been tuned and increased in most of the cases adding more resistance to direct hits ġ9. An issue with ground vehicles placed near each other not exploding in Multilayer was fixed ġ8. Ground crews are now running away correctly from exploding vehicle ġ7. Armour penetration ammo has also been more precisely tuned ġ6. HE and fragmentation ammo influence on armoured elements fixed: they are now properly protected from low caliber hits ġ5. Fixed the issue with engine not starting at all after a failed attempt to start Flap control lever on Yak-1 was fixed: it should not be shaking at high engine revs and should not return to neutral position when the flaps are down ġ3. Open bomb hatch should now affect the air drag ġ2. ![]() Plane is now shaking and can get it's landing gears broken away when flying at high speed with the gears down ġ1. Landing flaps can now stuck or break off at speeds that exceed the normal speed which these elements are supposed to withstand ġ0. Yak-1 and IL-2 flaps are now influenced by the incoming airflow as the speed increases (at about 250km/h)ĩ. Fixed tabs on Bf 109 and Fw 190 were tuned so that the default stabilizer position is now more convenient Ĩ. The approach to default roll and yaw trimming changed: it is now working as trimming with rods that should return to combat speed position when released to neutral position ħ. Default yaw trimming for Yak-1 was fixed the plane is now trimmed for combat flight speed Ħ. The bounce of the stabilizer that used to bother pilots tuning it for Bf 109 was fixed ĥ. The stick doesn't wobble when shooting any more in a plane parked with its engine off and at calm weather Ĥ. Fixed rudder wobbling when control rods are broken ģ. In case when it's damaged or when runs out of oxygen, the pilot will suffer more severe overloads on high altitudes Ģ. La version 1.009 arrive la semaine prochaine avec entre autre dans le changelog: éditeur complet de missions et serveur dédié.Ĭiter1. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |